http://www.coin3d.org/
http://www.kongsberg.com/kogt/
Main Page
Related Pages
Modules
Classes
Files
File List
File Members
include
Inventor
nodes
SoTextureCoordinateReflectionMap.h
1
2
#ifndef COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
3
#define COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
4
5
/**************************************************************************\
6
* Copyright (c) Kongsberg Oil & Gas Technologies AS
7
* All rights reserved.
8
*
9
* Redistribution and use in source and binary forms, with or without
10
* modification, are permitted provided that the following conditions are
11
* met:
12
*
13
* Redistributions of source code must retain the above copyright notice,
14
* this list of conditions and the following disclaimer.
15
*
16
* Redistributions in binary form must reproduce the above copyright
17
* notice, this list of conditions and the following disclaimer in the
18
* documentation and/or other materials provided with the distribution.
19
*
20
* Neither the name of the copyright holder nor the names of its
21
* contributors may be used to endorse or promote products derived from
22
* this software without specific prior written permission.
23
*
24
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
25
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
26
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
27
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
28
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
29
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
30
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
31
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
32
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
33
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
34
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35
\**************************************************************************/
36
37
#include <Inventor/nodes/SoSubNode.h>
38
#include <Inventor/nodes/SoTextureCoordinateFunction.h>
39
#include <Inventor/fields/SoSFVec3f.h>
40
#include <Inventor/SbVec4f.h>
41
#include <Inventor/SbVec3f.h>
42
43
class
COIN_DLL_API
SoTextureCoordinateReflectionMap
:
public
SoTextureCoordinateFunction
{
44
typedef
SoTextureCoordinateFunction
inherited
;
45
46
SO_NODE_HEADER
(
SoTextureCoordinateReflectionMap
);
47
48
public
:
49
static
void
initClass(
void
);
50
SoTextureCoordinateReflectionMap
(
void
);
51
52
virtual
void
doAction
(
SoAction
* action);
53
virtual
void
GLRender
(
SoGLRenderAction
* action);
54
virtual
void
pick
(
SoPickAction
* action);
55
virtual
void
callback
(
SoCallbackAction
* action);
56
57
protected
:
58
virtual
~
SoTextureCoordinateReflectionMap
();
59
60
private
:
61
static
const
SbVec4f
& generate(
void
*userdata,
62
const
SbVec3f
&p,
63
const
SbVec3f
&n);
64
static
void
handleTexgen(
void
*data);
65
66
};
67
68
#endif // !COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition:
SoBase.h:45
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.This vector class is used...
Definition:
SbVec4f.h:49
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition:
SoPickAction.h:43
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition:
SoAction.h:77
SoNode::pick
virtual void pick(SoPickAction *action)
Definition:
SoNode.cpp:1095
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition:
SbVec3f.h:51
SoTextureCoordinateFunction
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition:
SoTextureCoordinateFunction.h:38
SoNode::doAction
virtual void doAction(SoAction *action)
Definition:
SoNode.cpp:795
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition:
SoCallbackAction.h:80
SoTextureCoordinateReflectionMap
The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.This node is usually used along with a SoCubeMapTexture node...
Definition:
SoTextureCoordinateReflectionMap.h:43
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition:
SoNode.cpp:940
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition:
SoNode.cpp:1012
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition:
SoGLRenderAction.h:50
Copyright © by
Kongsberg Oil & Gas Technologies
. All rights reserved.
Generated on Thu Jun 19 2014 22:37:31 for Coin by
Doxygen
1.8.6.